The Death Knight class is a hero class which came with the Wrath of the Lich King expansion in 2008. In order to create a Death Knight you must have a character which is at least level 55. Your journey will start at The Ebon Hold in the Eastern Plaguelands. The Death Knight could belong to any race you choose and will start equipped with 12 slot bags and the full set of green gear.
If you decide to create a DK you
will soon realize all its potentials and will definitely be fun for you to
level one up. A Death Knight could be a melee dpser and a tank and is the only
class that has runic power which he uses for his skills. A DK wears plate and
can use either two one-handed weapons or a two-handed weapon. Wearing a shield
is not a possibility for this class.
Blacksmithing and Mining
Similar to Warriors, Death
Knights are advised to take Blacksmithing and Mining as their primary
professions since they wear plate. With Blacksmithing Death Knights can craft some
useful items and goodies such as weapons, armor pieces and buckles. Buckles are
especially nice since they will give a nice boost to your char’s stats. To
start leveling Blacksmithing as one of your primary professions you will need
to buy a Blacksmithing Hammer and find the nearest forge. Blacksmithing divides
in two branches at some point so a player can choose to either become a
Weaponsmith or Armorsmith. Mining goes perfect with this profession since in
order to level up BS you will definitely need a lot of ores that you can easily
gather with mining. Not to mention the new profession buff that you will get
with Mining called Toughness. This buff will increase you Stamina
by 50.
Other
Death Knight gives a lot of
options for professions and it is all about the choice you make. Depending if
you like to PVP or are a hard core PVE player the choice of professions could
vary. Enchanting is always nice especially if you raid but there are also
enchants that you could use on your PVP sets. Nice things about this profession
are the ring enchants which are only available for enchanters themselves. Nice
boost on your stats is always considered to be good, not to mention the fact
that you can disenchant items you grind along the way or unwanted gear.
Engineering could seem fun especially because of the nice mounts you could make
and other gadgets as well as a nice epic head piece. Alchemy and Herbalism are
also always nice and are two very useful professions if you consider playing
PVE and grinding. With Herbalism you will get a healing buff called Life Blood
which will heal you for 2000 over 5 seconds. If you are
more PVP based then they aren’t that good for you. Inscription is the new
profession which could prove to be useful and profitable because of all the
Glyphs, Decks and Scrolls you could make. Jewelcrafting is also quite useful
for any character since gems are always a need and there are some gems that
only Jewelcrafters can socket into their gear.